From trainee to legend. From a starting line you can't choose, live one idol's career to the very end.
You have a career in progress. Starting a new one will erase it.
Even if you enter a real person's name, all stories, groups, agencies, shows and awards are fictional. Progress is saved only in this browser.
The tick on each bar is your natural potential. Growth slows way down near it.
· No rerolls. You live this life to the end.
What should happen when it's time to spend money?
You can change this anytime in the wallet.
The rim color shows difficulty: Bronze · Silver · Gold · Rainbow. Unlocking an achievement with a charm reward gives you 2 copies of that charm.
The same event leaves a different scene depending on what you chose.
Hearts, collection, iconic scenes, endings and charms are saved only in this browser. Before switching phones or browsers, copy your code and keep it somewhere safe, like a note to yourself. Loading it elsewhere merges it with the records there.
A run in progress won't transfer. Loading the same code again won't add more hearts.
You earn hearts when a career ends. Only one charm can be equipped for your next run, and charms don't apply to the Daily Trainee or friend duels. Getting the same charm again raises its ★ and makes it stronger.
Tap the charm to exchange for. N 10 · R 25 · SR 60. SSR and LEGEND can't be exchanged.
| Rarity | Pull | Guarantee | How to get |
|---|---|---|---|
| N | 66% | - | Pull · Exchange |
| R | 27% | - | Pull · Exchange |
| SR | 6.5% | 92.9% | Pull · Exchange |
| SSR | 0.45% | 6.4% | Achievement · Pull |
| LEGEND | 0.05% | 0.7% | Achievement · Pull |
All charms of the same rarity have equal odds. Every 50 pulls, your next pull is guaranteed SR or better. ★ goes up at the 2nd, 4th, 7th and 11th copy of the same charm (max ★5, +25% effect per ★); extra copies past ★5 turn into stardust. Charms from achievements count as 2 copies.